Perspectives

LEVEL DESIGNER •• Unity

Perspectives is a 3D gravity-flipping puzzle game about a virtual reality aeronautics test subject and an overseer AI that gets a little too clingy.

 
 
 

GAME GALLERY LINK COMING SOON


THE PROJECT

TEAM SIZE •• 5

DEVELOPMENT TIME •• [Jan 2020 - Present]

ENGINE •• Unity


THE OUTCOME

LEVEL DESIGNER

  • Defined a level style guide with the other level designer to ensure readable puzzles and consistent architecture 

  • Collaborated with narrative designers to ensure lines of dialogue would be delivered without interrupting puzzles

  • Designed and implemented 5 levels based around gravity flipping and 4 puzzle mechanics using ProBuilder

GAMEPLAY PROGRAMMER

  • Architected a modular transform sequencer tool allowing for pausing and reversing of lerping properties along an animation curve

  • Scripted kinematic movement and collision correction for large falling cubes in C#

  • Programmed a scale-able lock and gate system used in buttons, lasers, doors, and portals