Perspectives
LEVEL DESIGNER •• Unity
Perspectives is a 3D gravity-flipping puzzle game about a virtual reality aeronautics test subject and an overseer AI that gets a little too clingy.












GAME GALLERY LINK COMING SOON
THE PROJECT
TEAM SIZE •• 5
DEVELOPMENT TIME •• [Jan 2020 - Present]
ENGINE •• Unity
THE OUTCOME
LEVEL DESIGNER
Defined a level style guide with the other level designer to ensure readable puzzles and consistent architecture
Collaborated with narrative designers to ensure lines of dialogue would be delivered without interrupting puzzles
Designed and implemented 5 levels based around gravity flipping and 4 puzzle mechanics using ProBuilder
GAMEPLAY PROGRAMMER
Architected a modular transform sequencer tool allowing for pausing and reversing of lerping properties along an animation curve
Scripted kinematic movement and collision correction for large falling cubes in C#
Programmed a scale-able lock and gate system used in buttons, lasers, doors, and portals